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Wasteland Oblivion // Tactical Network

Wasteland World

4-Team Tactical Shooter

WASTELAND
OBLIVION

16 Players. 4 Teams. One Ancient Core.

4
Teams
16
Players
5
Factions
100
km² Map

The Match Loop

Three Acts. One Winner.

Every match is a high-stakes battle across three distinct phases. Adapt your strategy as the battlefield evolves.

ACT I

BREACH

Construct bridges across the Death Moat. Collect Power Cells while defending your fortress from three rival teams.

  • Build the Breach Bridge
  • Collect 3 Power Cells
  • Defend your fortress
  • Raid enemy bases
ACT II

SCRAMBLE

The Ancient Core spawns at the map center. Navigate toxic zones and hostile AI while competing with three other teams.

  • Locate the Ancient Core
  • Survive environmental hazards
  • Fight AI threats
  • Secure extraction vehicles
ACT III

EXTRACTION

Return the Core to your fortress. The carrier emits radiation, revealing their location. Every team hunts you.

  • Transport the radioactive Core
  • Survive constant pursuit
  • Reach your fortress alive
  • Claim victory

Every decision matters. Every second counts.

Choose Your Faction
The World of Wasteland Oblivion
Explore the Ruin

A WORLD BEYOND SAVING

Survive the wastes. Claim the Core. Become a Legend.

Game-Changing Format

Why 4 Teams Changes Everything

Forget everything you know about team shooters. Four teams means no safe alliances, constant threat from multiple angles, and tactical decisions that matter more than raw aim.

Unpredictable Chaos: Watch your back, your flanks, AND above. Three enemies means nowhere is safe.

Strategic Depth: Let two teams fight, then ambush the winner. Third-party tactics are built into the core loop.

No Snowballing: Even if one team dominates early, three others can unite to stop them. Comebacks happen.

TEAM 1
TEAM 2
TEAM 3
TEAM 4
VS
Everyone
ARSENAL ARSENAL ARSENAL
Hardware Overview

The Arsenal

High-skill recoil patterns, modular attachments, and devastating damage models. Every trigger pull is a calculated risk.

View Full Armory
01

THE STUB

Scavenged Sidearm

Devastating close-range impact. More rust than steel, but it breaks through Ironclad plating with ease.

Power: 85% Recoil: High
02

RUST-HOSE

Tactical SMG

Cobbled together from industrial parts. Highest fire rate in class. Requires mastery of horizontal spray.

RPM: 800 Mobility: Extreme
03

IRON-SIGHTER

Bolt-Action Rifle

Built from reclaimed railway metal. One-shot headshot capability. Echoes across the wastes.

Range: Elite Stealth: Low

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Select Your Faction

Choose your allegiance and dominate the wasteland.

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